![]() ![]() You can choose for the target of the ability to gain a number of temporary hit points in this way instead. Starting at 18th level, whenever you expend and roll a command die, you regain a number of hit points equal to the number rolled. Starting at 15th level, whenever you roll initiative and have no command dice remaining, you regain 1. Whenever you reroll a saving throw using your Indomitable feature, you can expend and roll a command die (no action required) and add the number rolled to the result of the rerolled saving throw. ![]() There are more than just undead here, there are the unliving as well monsters that have. Whenever a creature within 60 feet of you that is allied with you makes an Intelligence, Wisdom, or Charisma saving throw, you can expend and roll a command die as a reaction and add the number rolled to the result of the saving throw. These are the monsters that got me into D&D from the start. That creature can make one melee or ranged weapon attack with its reaction, provided that it can see or hear you.īeginning at 15th level, you can extend your command beyond normal limits. If it adds it to the result of the attack roll, it must do so before it knows if it hits or misses.Īdditionally, when you use your Action Surge feature, you can choose one creature within 60 feet of you that is allied with you. It can add the number rolled to the result of the attack roll or the damage dealt. That creature must be within 60 feet of you and must be allied with you. John Hirschauer, National Review, 10 Apr. Starting at 10th level, you can expend and roll a command die as a reaction on another creature's turn when it makes an attack roll or hits with a weapon attack.
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